
What the project supports
The README opens with "Play your own Nintendo Switch games natively on iPhone and iPad", and the project also builds Mac apps. Searching the official README and the documentation for "Android" finds nothing. There is no Android build, no APK and no plan for one in those files.
Why it does not run on Android
nxnative turns your game files into an IPA, which is an iPhone and iPad app format. The game's own code runs directly on the Apple chip, and the Switch's graphics are rebuilt on Metal, Apple's graphics API. Both parts are tied to Apple hardware and software, so the output cannot be installed on an Android phone. See how nxnative works.
What works instead
| Device | Requirement stated by the project |
|---|---|
| iPhone | iPhone 15 Pro or newer (A17 Pro chip or later), iOS 26 or later |
| iPad | An M1 chip or later, iPadOS 26 or later |
| Mac | Apple silicon Mac, macOS 26.6 or later to build |
Check yours in the device checker. The guides for iPhone, iPad and Mac explain each setup.
Be careful with "nxnative for Android" downloads
Because the project has no Android version, a file that claims to be one did not come from the project. Get nxnative only from the official GitHub repository. This site hosts no downloads, no games and no keys, and it does not link to any. Read what the project says about legality.
Facts on this page were checked against the official nxnative commit bfc70881 (31 Oct 2026). The project changes often, so the official repository always wins.
This is an unofficial guide based on the project's public documentation. Use only games you own. For the latest details, check the official repository.