nxnative guides
Step-by-step articles for building, installing and playing Switch games with nxnative. Start with the first one if you are new.
How to run Nintendo Switch games natively on iPhone and iPad
What nxnative is, what you need, and the four steps from your own game files to a Switch game running natively on iPhone or iPad. Not an emulator.
Read the guide 6 min read, updated 30 Oct 2026How to build an IPA from NSP files with nxnative
Step-by-step command-line guide: install the tools, prepare your game folder and run the nxnative build script to produce an IPA for iPhone, iPad or Mac.
Read the guide 4 min read, updated 30 Oct 2026How to sideload the nxnative IPA on iPhone and iPad
Install your nxnative IPA with AltStore, Sideloadly or LiveContainer, turn on Increased Memory Limit and handle games too big to install.
Read the guide 8 min read, updated 30 Oct 2026How to use nxnative: controls, settings and saves
After installing, learn the settings screen, touch controls, controllers, gyro, rumble, game language, saves, logs and the first-launch shader pause.
Read the guide 3 min read, updated 30 Oct 2026nxnative system requirements and supported devices
Mac, Xcode, iOS and device requirements for nxnative: which iPhones and iPads are supported, disk space needed and why older iPhones cannot run it.
Read the guide 3 min read, updated 30 Oct 2026How to play Nintendo Switch games on Mac with nxnative
Build a native Mac app of your Switch game with nxnative using --platform mac-app, plus the known differences between the Mac and iPhone versions.
Read the guide 4 min readTroubleshooting nxnative build problems
Fix common nxnative build issues: slow first build, low disk space, unsupported games, oversized installs and where to find logs.
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